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StarCraft enhanced upon its predecessor Warcraft II, which featured two extremely comparable playable factions, by introducing asymmetry in between the units and systems accessible to its 3 races (Protoss, Terran, and Zerg). This asymmetry was just like that pioneered inside the lesser-identified 1996 SSI release War Wind. The unit styles accessible to Every single race outline its racial identity. The Protoss can field powerful and highly-priced warriors and equipment, although the Zerg count on sheer numbers and velocity to overwhelm their opponents.

In Legacy on the Void, Zeratul invades a Terran set up less than control of Amon as a way to pinpoint the precise area of his resurrection, Benefiting from a unexpected attack by Kerrigan and the Zerg swarm. Following getting the exact place, he departs to an ancient Xel'Naga temple wherever he contains a eyesight of Tassadar, who prompts him to assert the artifact in possession with the Terrans. Zeratul returns to warn Artanis of Amon's return, but he decides to carry on together with his designs of leading his army to reclaim Aiur. Amon awakens on Aiur and requires control of the majority of the Protoss race throughout the Khala, the telepathic 격투기 bond that unites all feelings to the Khalai faction of your Protoss.

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